SELF-LABELING AND GEEK CULTURE

Of late I’ve been pondering being a piece of nerd culture. To be a “geek” or a “gamer.” To like sci-fi, or just to be a fanatic of something. For quite a while, I particularly took an interest in the group of individuals who called themselves those names: gamer, nerd, geek, fan. We mark ourselves that way gladly. Like different ...

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    WHAT MAKES “DRAGON AGE: ORIGINS” DIFFERENT

    Some of you may realize that Dragon Age: Origins is my most loved computer game. It is one of the principal recreations I played as a grown-up — back when I was not a gamer — and it influenced me to become hopelessly enamored with computer games. Particularly RPGs, in light of the fact that they had characters to become ...

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      GAMING MEMORY: “MASS EFFECT” BINGE WEEKEND

      Life can get ludicrously occupied. For us gamers, when we get occupied with work, family, companions, and different occasions, gaming time is regularly one of the primary things to go. It’s truly miserable. That is the reason I’ve really begun having assigned gaming evenings, when I tell everybody that no, I can’t come over, I can’t go to a ball ...

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        LIFE IS STRANGE: WHAT I THOUGHT VS. WHAT I FELT

        SPOILERS ALL OVER THE PLACE! Since completing the computer game Life is Strange as of late, I chilled out to get my psyche around what I thought of it. Notwithstanding a muddled last scene, general I delighted in the arrangement. Life is Strange is the sort of amusement that will probably wait for quite a while — not on account ...

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          EK Theater is what happens when you mix video games and Shakespeare

          Eddie Kim has figured out how to consolidate World of Warcraft and Shakespeare with his venue gathering, EK Theater. He’s an educator with a foundation in a conventional theater, and throughout the previous 10 years, he’s been putting on exhibitions including what he calls “computer game puppetry” — live shows where established auditorium pieces are instituted in a diversion world. ...

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            Bah VR! Holograms are the future

            My cerebrum hurts a tiny bit at the present time. I don’t figure it can completely get a handle on the future vision that Euclideon CEO Bruce Dell is hawking. All things considered, selling recommends a business work instead of a genuine working item; however, he says that his group has tackled an immense issue with multi dimensional image tables, ...

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              The terse poetry of Alexis Kennedy’s Cultist Simulator card game

              The greater part of Alexis Kennedy’s diversions look into the gem bundle of frenzy, and Cultist Simulator is the same. He’s best known as the originator of the outside the box studio Failbetter Games, where he made and composed content substantial titles like Fallen London and Sunless Sea. Barely a year back, he cleared out Failbetter to frame Weather Factory, ...

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                GTA Online’s ‘Battle Royale’ mode reveals why PlayerUnknown’s Battlegrounds works

                PlayerUnknown’s Battlegrounds has sold 10 million duplicates since March, and its cosmic achievement was continually going to prompt imitators of both the shoddy and triple-An assortments. While I find unreasonable bliss in the iOS and Android clones, similar to the indecent BulletStrike: Battleground, I’m captivated to perceive what greater, set up studios will do with the recipe. With regards to ...

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                  Twitch Prime is shaping the future of esports

                  At the point when Amazon procured Twitch in 2014, it made an impression on the general North American live-spilling industry that esports wasn’t only a true blue wellspring of excitement or gushing, however that it could develop into a colossal income stream for any association willing to be a piece of the biological community. While esports has been a worldwide ...

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                    PC Gaming Weekly: Wet Hot Battlegrounds Summer

                      Ten million and tallying: That’s the quantity of duplicates of PlayerUnknown’s Battlegrounds that PC gamers have purchased since the last-player-standing shooter appeared a half year back. That is an amazing achievement for Bluehole Studio — particularly when you consider that this advancement assemble has never made a shooter. Things being what they are, what would be the best next ...

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